Admin Application

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    • Admin Application

      Your In-Game Name:48thBluckSquak


      Steam Name and Steam URL:48thBluckSquak


      Age: (Be honest, we are not looking for an exact age):15


      Time zone and Country: UK Greenwich Mean Time


      How good is your English:Excellent


      How many hours have you played Mount and Blade: Warband:134hrs


      How long have you been playing on the server? How active are you: Mainly 3-4hrs every day


      Are you in the Official NW Roleplay Community group on Steam?:Yes


      Why do you want to be an admin? And what makes you different to other applicants?: I want players to enjoy their time on the server


      Do you have any past experience as an admin?:No apart from my own servers


      Is there anyone that can vouch for you? We need the name and the Steam URL or the vouch wont be taken as valid: no


      Please explain the rules for players that go in any Roleplay, please state them clearly and do not copy them: Follow the rules for the current RP No ramboing You should always follow a regiment unless you're an artillerist No surrender-killing You may only kill prisoners if they still have weapons on them No delaying No BP/TNT spam No team hitting or shoot or throw grenades at friendly soldiers. No hacking, cheating or modding No trolling


      Create a list of role plays with each of their separate rules in an organised, easy to read structure. If it is in a paragraph, it will not be taken:
      1. Battle = Random nation versus random nation Infantry follow their officers and cavalry follow their general. (Follow the beacon) Anyone refraining from dropping their weapons may be killed Team balance should be even.
      2. Town = Russia versus random nation Maintain control of the Russian village All Russians must go Partizani class and do commoner work with their tools Russians may not revolt before the designated time has passed.
      3. Mexican border= sappers build a massive line with all material they want and they have a time limit for it when time is over all charge.
      4. Cav vs infantry = cav needs to line up and the infantry needs to make a anti cav position and then cav charge.
      5. Cav vs cav= everyone needs to go cav and make a line and then all charge to each other .
      6. Trench = France versus Prussian Each round start with a peace period so everyone can get into their trenches Admin declares war after a certain amount of time an admin makes 1 guy on each time a leader the generals also


      Your User ID:1478606

      Post was edited 3 times, last by Bluck_Squak ().

    • Bluck_Squak wrote:

      Create a list of role plays with each of their separate rules in an organised, easy to read structure. If it is in a paragraph, it will not be taken:

      Battle = Random nation versus random nation Infantry follow their officers and cavalry follow their general. (Follow the beacon) Anyone refraining from dropping their weapons may be killed Team balance should be even.

      Town = Russia versus random nation Maintain control of the Russian village All Russians must go Partizani class and do commoner work with their tools Russians may not revolt before the designated time has passed.

      Mexican border= sappers build a massive line with all material they want and they have a time limit for it when time is over all charge.

      Cav vs infantry = cav needs to line up and the infantry needs to make a anti cav position and then cav charge.

      Cav vs cav= everyone needs to go cav and make a line and then all charge to each other .

      Trench = France versus Prussian Each round start with a peace period so everyone can get into their trenches Admin declares war after a certain amount of time an admin makes 1 guy on each time a leader the generals also
      Literally copied word-for-word from Skittykiller's Application, which wasn't even a good application... you could have at least copied TichePotato's Application, which was good
    • Fringo wrote:

      Bluck_Squak wrote:

      Create a list of role plays with each of their separate rules in an organised, easy to read structure. If it is in a paragraph, it will not be taken:

      Battle = Random nation versus random nation Infantry follow their officers and cavalry follow their general. (Follow the beacon) Anyone refraining from dropping their weapons may be killed Team balance should be even.

      Town = Russia versus random nation Maintain control of the Russian village All Russians must go Partizani class and do commoner work with their tools Russians may not revolt before the designated time has passed.

      Mexican border= sappers build a massive line with all material they want and they have a time limit for it when time is over all charge.

      Cav vs infantry = cav needs to line up and the infantry needs to make a anti cav position and then cav charge.

      Cav vs cav= everyone needs to go cav and make a line and then all charge to each other .

      Trench = France versus Prussian Each round start with a peace period so everyone can get into their trenches Admin declares war after a certain amount of time an admin makes 1 guy on each time a leader the generals also
      Literally copied word-for-word from Skittykiller's Application, which wasn't even a good application... you could have at least copied TichePotato's Application, which was good
      Ty fringo.
      Great_Leader_Old_Man_Taters is here to... idk, do something.